Human Female, Explorer - Scout


Species: Human
Career: Explorer
Specialization: Scout
Additional Specializations: None

Gender: Female
Age: 27
Height: 5’ 6"
Build: Athletic/Lean
Hair: Short-cropped dirty-blonde
Eyes: Blue-Gray
Notable Features:

Soak Value Wound Threshold Strain Threshold Defense Ranged Defense Melee
3(2) 14 14 0 0
Brawn Agility Intellect Cunning Willpower Presence
2 3 3 3 3 2
General Skills Dice Pool
Astrogation (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Athletics (Br) Abil_sym.pngAbil_sym.pngAbil_sym.png
Charm (Pr) Abil_sym.pngAbil_sym.png
Coercion (Will) Abil_sym.pngAbil_sym.pngAbil_sym.png
Computers (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Cool (Pr) Prof_sym.pngAbil_sym.png
Coordination (Ag) Abil_sym.pngAbil_sym.pngAbil_sym.png
Deception (Cun) Abil_sym.pngAbil_sym.pngAbil_sym.png
Discipline (Will) Abil_sym.pngAbil_sym.pngAbil_sym.png
Leadership (Pr) Abil_sym.pngAbil_sym.png
Mechanics (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Medicine (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Negotiation (Pr) Abil_sym.pngAbil_sym.png
Perception (Cun) Prof_sym.pngAbil_sym.pngAbil_sym.png
Piloting – Planetary (Ag) Prof_sym.pngAbil_sym.pngAbil_sym.png
Piloting – Space (Ag) Abil_sym.pngAbil_sym.pngAbil_sym.png
Resilience (Br) Abil_sym.pngAbil_sym.png
Skulduggery (Cun) Abil_sym.pngAbil_sym.pngAbil_sym.png
Stealth (Ag) Prof_sym.pngAbil_sym.pngAbil_sym.png
Streetwise (Cun) Abil_sym.pngAbil_sym.pngAbil_sym.png
Survival (Cun) Prof_sym.pngAbil_sym.pngAbil_sym.png
Vigilance (Will) Abil_sym.pngAbil_sym.pngAbil_sym.png
Combat Skills Dice Pool
Brawl (Br) Abil_sym.pngAbil_sym.png
Gunnery (Ag) Prof_sym.pngAbil_sym.pngAbil_sym.png
Melee (Br) Abil_sym.pngAbil_sym.png
Ranged – Light (Ag) Abil_sym.pngAbil_sym.pngAbil_sym.png
Ranged – Heavy (Ag) Prof_sym.pngAbil_sym.pngAbil_sym.png
Knowledge Skills Dice Pool
Core Worlds (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Education (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Galactic Warfare (Int) Prof_sym.pngAbil_sym.pngAbil_sym.png
Lore (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Outer Rim (Int) Prof_sym.pngAbil_sym.pngAbil_sym.png
Underworld (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Xenology (Int) Abil_sym.pngAbil_sym.pngAbil_sym.png
Grit (5xp) 72 CRB Gain +1 Threshold
Let’s Ride (10xp) 72 CRB Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental.
Familiar Suns (15xp) 72 CRB Once per session, may perform a Familiar Suns maneuver; make a Hard (3 purple) Knowledge (Outer Rim) or (Core Worlds) check to reveal the current type of planetary environment and other useful information.
Toughened (20xp) 72 CRB Gain +2 wound threshold.

Motivation Type Description
Independence Sasha was abandoned during a battle against Imperial Forces on Onderon by the Rebel Alliance and left for dead. As the sole survivor of her unit, she swore to never again pledge herself to any cause… Looking out for herself (and those close to her) is now her only priority

Obligation Magnitude Complication
Debt 10 Sasha doesn’t feel she did anything wrong by helping guide one of Teemo’s indentured servants to a safe house…but Teemo sees the situation differently. He has placed a bounty on her head…if he can’t get compensation for his slave, then perhaps he’ll take her instead!

Sasha grew up nurtured by a loving family, far from the reach of the Empire and, in truth, civilization. Every now and again the family would pack up and move to another remote, uncivilized planet, full of unspoiled wilderness for Sasha to explore. What Sasha came to realize is that her parents were members of a group that would become the Rebel Alliance and were always on the run from Imperial authorities. When she became an adult, Sasha joined the Rebel Alliance as well, eager to do her part for the cause of galactic harmony and democracy.
Sasha’s idealism did not survive contact with the enemy and neither did the rest of her Rebel cell. While on a recon mission on the planet Onderon, Sasha and her unit gave away their position, thanks to the dangerous native wildlife. Imperial forces, their attention drawn by blaster fire, responded with heavy artillery and a strike force of AT-ST walkers. When Sasha and her unit called for evacuation, they were told that no support would be forthcoming. Sasha was the only one to survive, hiding herself in the rugged hinterlands of the planet.
Her loyalty to the Rebel Alliance broken, Sasha began selling her skills as a scout to the highest bidder. While business on Onderon was quite good, Sasha was eager to leave the planet where she had seen so many of her friends die. An opportunity arose when a human pilot named Pash came to Onderon and needed help tracking down some cargo hidden in wild country. Sasha led Pash to his quarry and, in return, Pash gave her a ride to Mos Shuuta on Tatooine.
In its own way, Tatooine has a wilderness as harsh as any jungle world, and Sasha was able to continue serving as a freelance scout, striking up friendships with Pash and Teemo’s lead ship mechanic, a medical droid named 41-VEX. The true danger on Tatooine for Sasha was the rule of the Hutts and their minions; enough of Sasha’s idealism remained that guiding an indentured servant through the wilderness to a safehouse struck her as normal, even noble. When Teemo the Hutt found out that it was Sasha who helped the servant escape, he was not pleased–but apparently that had given Pash an idea…


Tales from the Outer Rim Fango Fango